Virtual machines is one
way enterprise IT departments addresses the issue of security when users want
to use their own platforms. Virtualized solutions like Citrix and VMWare allow users to run approved applications. These
applications run in a server in the local or internet cloud. However, some
power users, including heavy users of graphics and design applications need
access to more robust graphics than most virtual solutions provide. The latest
versions have allowed high performance GPUs to be virtualized, but it was an
expensive solution, since each user still needed a dedicated GPU.
The latest Kepler GPU
line from Nvidia, which is the heart of the GTX 680 graphics card, contains hardware virtualization
hooks, including a hardware memory management unit capable of translating
virtual addresses. But just the hooks alone don’t make a solution, so Nvidia is
including a software based GPU hypervisor and manageability tools. The entire
package is called Nvidia VGX, and will also include boards running four modest
GPUs with just 192 cores each, which can be installed in enterprise servers. The
VGX Hypervisor integrates into commercial hypervisors, like Citrix XenServer.
When users are running graphics intensive applications off the server, the
right amount of GPU resources can be virtually allocated. It’s a more cost
effective solution than providing a graphics card per user.
Gaming from the Cloud
Cloud gaming services,
like Gakai and OnLive, render games on servers in the cloud using massive banks
of GPUs. However, their Achilles’ heel has been latency. While part of this
issue is natural latency due to moving packets over the Internet, the
cloud-based gaming providers have added latency due to the need to capture and
encode the frames to video. Nvidia’s solution include boards with two Kepler
GPUs, totaling 3,072 GPU cores. Each GPU also has a fixed hardware video
encoder built in. The combination of Kepler’s power efficiency and the fixed
function video encoder substantially reduces both power and the latency due to
the encode step. Gamers playing games streamed over the Internet this way
should see lower latencies and an improved gaming experience. Server side
latency is reduced to as little as 10 milliseconds. What’s more, gamers using
these streaming services can play on any platform – PC, Mac, tablet or phone –
with just a lightweight client application. Nvidia CEO Jen-Hsun Huang noted
that some LG HDTVs will have Gakai’s client built into their smart TV
infrastructure.
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