The time is ripe for
Microsoft to offer a
tablet of its own. This would
be an about-face from the software company's longstanding policy against
competing with its hardware partners. Microsoft nurtured its hardware agnostic
practice while building Windows from an idea to the dominant software platform.
But today’s tech world is very different from the one Microsoft helped to shape
with its birth 37 years ago. The company built its model on distributing its PC
operating system, the precursor to the Windows (itself now nearly 30), to
third-party computer manufacturers. Things change, though, as Apple’s
runaway success in the past decade
shows.
And if Microsoft’s Windows operating system is to stay relevant in an
increasingly integrated, mobile world, the company needs to offer its own
hardware. That's the expectation for Microsoft's announcements
next week. A Microsoft-made tablet
makes sense on multiple levels. Apple’s marriage between hardware and software
is often credited with helping the company succeed where others, like the
cacophony of Google Android tablets, have failed to
make a significant dent in the tablet market. And
Apple’s complete command over its ecosystem -- both hardware components and
operating system -- in turn led to more favorable conditions for developers,
who don’t have to develop for a seemingly infinite set of variations. Meanwhile,
all signs point to Google
introducing a line of Nexus-branded Android
4.0 tablets at the Google IO conference later this month. And even Amazon, with
its custom version of Android, has a family of Kindle tablets under its own
name.
Lacking hardware, Microsoft is the only operating system maker without an
integrated tablet offering of its own. But there's no reason the company
couldn't go for it: Add in its own content stores, for acquiring apps, movies,
and music, and Microsoft has a solid recipe to compete head-to-head against
Apple -- and against Amazon and Google for that matter.
Microsoft’s Tablet Turn
By offering
its own tablet, Microsoft would have
better control over all aspects of the user experience, and the company could
make different -- perhaps better -- decisions about hardware than PC makers
seem to be doing so far on
Windows 8 tablets. Microsoft could take action to help advance the
tablet space, as opposed to making choices that an individual PC-maker might
perceive its specific audience desires. Control over the hardware would make it
easier for Microsoft to tailor
Windows for a tablet experience.
It would also help Microsoft hasten the evolution of the app ecosystem that’s
so necessary to success in the mobile market; being able to develop for a
consistent hardware platform should help developers build out apps more
rapidly. Done right, Microsoft’s own tablet could easily become a flagship
device that shows off Windows
tablets to their maximum
potential. Gaining control is only part of the equation. Having its own tablet
gives Microsoft a chance to meld its Windows 8 operating system with its Xbox Live
streaming entertainment content and its Xbox gaming console. The end result
could include streaming games and online gameplay. Or, it could give Microsoft
an opportunity to work with game developers to optimize Xbox games and provide
special controls or features via a Microsoft-branded tablet. Perhaps the tablet
could even have Microsoft’s newly announced SmartGlass
technology, which enables syncing and sharing between a tablet (of
any OS) and another screen. Xbox has shown Microsoft that it can manufacture
hardware without eclipsing other developers' software applications. Microsoft
has cultivated a crop of Xbox game developers while marketing its own along
with the hardware. Now it can take the next step.
It wouldn’t be surprising if
a Microsoft-branded tablet adopted the Xbox name. Xbox has proven a successful
brand among consumers, and it makes sense for Microsoft to extend that brand,
especially given the all-around entertainment focus of consumer tablets in
general. The idea of running game content on a second screen, one that can
interact with the world and environment on your console, is a holy grail of
sort in the video game world. Conceptually, the idea has been around for well
over a decade, but we’ve never seen it truly implemented; and it's the
implementation -- not the theoretical concept -- that matters. SmartGlass could
make that a reality, though when it was introduced at E3 a couple of weeks ago,
the company didn’t have any actual gameplay enhancement examples to show off.
Maybe it needs an Xbox Windows tablet. Any and all of these are possible
fruitful directions for Microsoft, and any could be in play right now.
The Ultimate Reference
Design?
Nvidia has made a lot of
noise recently with its Kai Tegra
3 reference platform for sub-$200 tablets.
The bottom line about Kai is that Nvidia has taken the time to qualify
different components, and to put together a reference design that’s a blueprint
for third-party manufacturers who want to easily build an inexpensive tablet
with components that meet specific optimization criteria. Reference designs
generally originate from hardware manufacturers, such as chipmakers Nvidia or
Intel. But imagine, for a moment, if Microsoft were to put its enormous
resources into helping its OEM customers take a few shortcuts to the optimal
Windows tablet -- which effectively is what Nvidia does for Android tablets
with its Kai platform. Microsoft could help jump-start the Windows tablet
market by guiding direct manufacturers to a blueprint reference design, so
tablet makers won't have to research every last detail for themselves. This
step would help Windows tablet makers get to market faster with an optimized
set of components. It could help increase component volume quickly, which in
turn would lead to component prices falling. Windows tablets are late to the
tablet game, and any edge tablet makers could gain from Microsoft would help to
boost competition with Apple. If Microsoft helps make its own hardware, this
scenario is just a small stretch, and could be a feasible path.
Microsoft and Consumers
Many pundits are quick
to point out that Microsoft has had very mixed experience selling to consumers.
Sure, Microsoft hardware peripherals like mice, keyboards, and webcams sell;
and the Xbox division is a success story unto itself. However, the company’s
most recent tablet effort, dubbed Courier, was famously
nixed; and the Zune media
players never
took flight. An even
earlier tablet effort, in 2002, focused on the software angle and particularly
handwriting recognition. More critically: Microsoft has never gone toe-to-toe
with its OEM customers, the very PC manufacturers to whom it sells its crown
jewel Windows operating system. Still, there’s a first time for everything. And
now is the right time for Microsoft to make its move.
hamza
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